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In a world of sensory overload, it is becoming increasingly important to provide environments that enable us to recover our sense of well being. Such restorative (‘tranquil’) environments need to comprise sufficient sensory stimulation to keep us engaged, whilst at the same time providing opportunity for reflection and relaxation. One essential aspect in safeguarding existing, or developing new ‘tranquil space’, is understanding the optimum relationship between the soundscape and the visual composition of a location. This research represents a first step in understanding the effects of audio-visual interaction on the perception of tranquillity and identifies how the interpretation of acoustic information is an integral part of this process. By using uni and bi-modal auditory-visual stimuli in a two stage experimental strategy, it has been possible to measure the key components of the tranquillity construct. The findings of this work should be of particular interest to those charged with landscape management, such as National Park Authorities, Regional Councils, and other agencies concerned with providing and maintaining public amenity.  相似文献   
2.
Objective: Driver distraction and inattention are the main causes of accidents. The fact that devices such as navigation displays and media players are part of the distraction problem has led to the formulation of guidelines advocating various means for minimizing the visual distraction from such interfaces. However, although design guidelines and recommendations are followed, certain interface interactions, such as menu browsing, still require off-road visual attention that increases crash risk. In this article, we investigate whether adding sound to an in-vehicle user interface can provide the support necessary to create a significant reduction in glances toward a visual display when browsing menus.

Methods: Two sound concepts were developed and studied; spearcons (time-compressed speech sounds) and earcons (musical sounds). A simulator study was conducted in which 14 participants between the ages of 36 and 59 took part. Participants performed 6 different interface tasks while driving along a highway route. A 3 × 6 within-group factorial design was employed with sound (no sound /earcons/spearcons) and task (6 different task types) as factors. Eye glances and corresponding measures were recorded using a head-mounted eye tracker. Participants’ self-assessed driving performance was also collected after each task with a 10-point scale ranging from 1 = very bad to 10 = very good. Separate analyses of variance (ANOVAs) were conducted for different eye glance measures and self-rated driving performance.

Results: It was found that the added spearcon sounds significantly reduced total glance time as well as number of glances while retaining task time as compared to the baseline (= no sound) condition (total glance time M = 4.15 for spearcons vs. M = 7.56 for baseline, p =.03). The earcon sounds did not result in such distraction-reducing effects. Furthermore, participants ratings of their driving performance were statistically significantly higher in the spearcon conditions compared to the baseline and earcon conditions (M = 7.08 vs. M = 6.05 and M = 5.99 respectively, p =.035 and p =.002).

Conclusions: The spearcon sounds seem to efficiently reduce visual distraction, whereas the earcon sounds did not reduce distraction measures or increase subjective driving performance. An aspect that must be further investigated is how well spearcons and other types of auditory displays are accepted by drivers in general and how they work in real traffic.  相似文献   
3.
对油田井场的特定部位进行声强测定及频谱分析,发现其噪声强度均已超过国家标准。选健康,耳廊反射正常豚鼠30只,分别置于柴油机旁(8只),钻井平台(8只)和值班房(8只),余6只为正常对照。每天暴露6h,连续21d,记录豚鼠脑干电位及扫描电镜下形态学改变,结果表明,虽然钻井平台上的噪音强度低于柴油机组,但它对人耳的损伤程度却高于柴油机组。  相似文献   
4.
Objectives: There are 3 standardized versions of the Detection Response Task (DRT), 2 using visual stimuli (remote DRT and head-mounted DRT) and one using tactile stimuli. In this article, we present a study that proposes and validates a type of auditory signal to be used as DRT stimulus and evaluate the proposed auditory version of this method by comparing it with the standardized visual and tactile version.

Methods: This was a within-subject design study performed in a driving simulator with 24 participants. Each participant performed 8 2-min-long driving sessions in which they had to perform 3 different tasks: driving, answering to DRT stimuli, and performing a cognitive task (n-back task). Presence of additional cognitive load and type of DRT stimuli were defined as independent variables. DRT response times and hit rates, n-back task performance, and pupil size were observed as dependent variables.

Results: Significant changes in pupil size for trials with a cognitive task compared to trials without showed that cognitive load was induced properly. Each DRT version showed a significant increase in response times and a decrease in hit rates for trials with a secondary cognitive task compared to trials without. Similar and significantly better results in differences in response times and hit rates were obtained for the auditory and tactile version compared to the visual version. There were no significant differences in performance rate between the trials without DRT stimuli compared to trials with and among the trials with different DRT stimuli modalities.

Conclusions: The results from this study show that the auditory DRT version, using the signal implementation suggested in this article, is sensitive to the effects of cognitive load on driver's attention and is significantly better than the remote visual and tactile version for auditory–vocal cognitive (n-back) secondary tasks.  相似文献   

5.
The perceptual range of an animal towards different landscape elements affects its movements through heterogeneous landscapes. However, empirical knowledge and modeling tools are lacking to assess the consequences of variation in the perceptual range for movement patterns and connectivity. In this study we tested how changes in the assumed perception of different landscape elements affect the outcomes of a connectivity model. We used an existing individual-based, spatially explicit model for the dispersal of Eurasian lynx (Lynx lynx). We systematically altered the perceptual range in which animals recognize forest fragments, water bodies or cities, as well as the probability that they respond to these landscape elements. Overall, increasing the perceptual range of the animals enhanced connectivity substantially, both qualitatively and quantitatively. An enhanced range of attraction to forests had the strongest impact, doubling immigration success; an enhanced range of attraction to rivers had a slightly lower impact; and an enhanced range of avoidance of cities had the lowest impact. Correcting the enhancement in connectivity by the abundance of each of the landscape elements in question reversed the results, indicating the potential sensitivity of connectivity models to rare landscape elements (in our case barriers such as cities). Qualitatively, the enhanced perception resulted in strong changes in movement patterns and connectivity. Furthermore, model results were highly parameter-specific and patch-specific. These results emphasize the need for further empirical research on the perceptual capabilities of different animals in different landscapes and conditions. They further indicate the usefulness of spatially explicit individual-based simulation models for recognizing consistent patterns that emerge, despite uncertainty regarding animals’ movement behavior. Altogether, this study demonstrates the need to extend the concept of ‘perceptual ranges’ beyond patch detection processes, to encompass the wide range of elements that can direct animal movements during dispersal through heterogeneous landscapes.  相似文献   
6.
Response times (RT) in an audio-visual target acquisition task were collected from 3 participants while wearing either circumaural earmuffs, foam earplugs, or no hearing protection. Analyses revealed that participants took significantly longer to locate and identify an audio-visual target in both hearing protector conditions than they did in the unoccluded condition, suggesting a disturbance of the cues used by listeners to localize sounds in space. RTs were significantly faster in both hearing protector conditions than in a non-audio control condition, indicating that auditory localization was not completely disrupted. Results are discussed in terms of safety issues involved with wearing hearing protectors in an occupational environment.  相似文献   
7.
Objectives: The detection response task (DRT) is a method for measuring attentional effects of secondary tasks on a driver's cognitive load by measuring response times and hit rates to different types of stimuli as indirect indicators of increased cognitive load. ISO 17488 (International Organization for Standardization 2016) only provides guidelines for the technical implementation and measurement methods for the visual and tactile versions (use of visual and tactile stimuli) of the DRT method. This article presents a study with the goal of finding the most appropriate auditory stimulus for the implementation of an auditory version of the DRT method.

Methods: This article presents the results of an experiment in which responses to 7 different auditory DRT stimuli—varying in frequency—were compared while inducing users' cognitive load with a modified n-back task. The experiment was conducted in a surrogate driving environment and in a within-subject design. Response times, hit rates, and secondary task performances were observed as indicators of increased cognitive load.

Results: Significantly shorter response times were found for the white noise signal compared to single-frequency signals. However, the largest differences in response times, for trials without and with a cognitive task, were found for 4- and 8-kHz single-frequency signals. No significant differences were found for hit rates and secondary task performances between the different stimuli.

Conclusions: Consistent significant differences in response times for all tested stimuli prove that the auditory DRT variant is also sensitive to changes in cognitive load. The mean increase in response times of more than 25% for 4- and 8-kHz signals for trials with a cognitive task compared to trials without one indicates that one of these signals could be used as a potential auditory stimulus for the auditory DRT variant.  相似文献   

8.
《组织行为杂志》2017,38(6):895-916
Prior literature examining the antecedents of employee affect has largely ignored subtle affective influences in the workplace and their impact on employees' affective experiences and behaviors. A substantial body of evidence from basic psychology research suggests that individuals' affect can be influenced by minimal stimulus input. The primary objective of this research is to take an initial step towards understanding the “real‐world” impact of subtle affective stimuli in the workplace. Specifically, in a field experiment with a within‐subjects design, we collected data from 68 sales representatives and examined the effect of a subtle affective stimulus (i.e., a black‐and‐white picture of a woman smiling printed on the backdrop of paper–pencil surveys) on employees' affect, well‐being, and performance. Results showed that the smiling picture significantly enhanced participants' positive affect, which in turn influenced employees' extra‐role performance and emotional exhaustion. The smiling picture also indirectly influenced employees' in‐role performance and emotional exhaustion via negative affect. Theoretical and practical implications of these findings are discussed at the end of the paper. Copyright © 2017 John Wiley & Sons, Ltd.  相似文献   
9.
This paper presents an analytic procedure to assist safety practitioners in evaluating the audibility of an existing auditory warning system in their workplaces. Two alarm location models are described: (a) a model with an unknown signal sound level, and (b) a model with a known signal sound level. A heuristic algorithm to determine a minimum number of alarm devices and their locations so that the warning signals can be clearly heard by workers is also proposed. The algorithm considers the ambient noise level, noise levels generated by individual machines, locations where workers are likely to be present, and noise levels at worker locations. From the numerical examples and the computation experiment, both the optimization and heuristic approaches yield solutions that satisfy the 15-dBA constraints. The heuristic approach is efficient in solving large alarm location problems due its capability to find near-optimal solutions within reasonable computation time.  相似文献   
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