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Exploring Environmental Data in a Highly Immersive Virtual Reality Environment
Authors:Dianne Cook  Carolina Cruz-Neira  Bradley D Kohlmeyer  Uli Lechner  Nicholas Lewin  Laura Nelson  Anthony Olsen  Sue Pierson  Jürgen Symanzik
Institution:(1) Department of Statistics, Iowa State University, Ames, IA, 50011;(2) Iowa Center for Emerging Manufacturing Technology, Iowa State University, Ames, IA, 50011;(3) German National Research Center for Information Technology, Institute for Media Communications, Schlobeta-Birlinghoven, 53574 Sankt Augustin, Germany;(4) Geographic Information Systems Support and Research Facility, Iowa State University, Ames, IA, 50011;(5) Western Ecology Division, US EPA National Health and Environmental Effects Research Laboratory, Corvallis, OR, 97333;(6) OAO, c/o USEPA NHEERL Western Ecology Division, Corvallis, OR, 97333;(7) Department of Statistics, Iowa State University, Ames, IA, 50011
Abstract:Geography inherently fills a 3D space and yet we struggle with displaying geography using, primarily, 2D display devices. Virtual environments offer a more realistically-dimensioned display space and this is being realized in the expanding area of research on 3D Geographic Information Systems (GISs). Traditionally, a GIS has only limited tools for statistical analysis, and 3D GIS research has concentrated on the visualization of the geographical terrain. Here we discuss linking multivariate statistical graphics to geography in the highly immersive C2 virtual reality environment at Iowa State University using mid-Atlantic streams data.
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