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A vaccination game based on public health actions and personal decisions
Authors:PHT Schimit
Institution:a Universidade de São Paulo, Escola Politécnica, Departamento de Engenharia de Telecomunicações e Controle, Av. Prof. Luciano Gualberto, travessa 3, n.380, 05508-900 São Paulo, SP, Brazil
b Universidade Presbiteriana Mackenzie, Escola de Engenharia, Pós-graduação em Engenharia Elétrica, Rua da Consolação, n.896, 01302-907 São Paulo, SP, Brazil
Abstract:Susceptible-infective-removed (SIR) models are commonly used for representing the spread of contagious diseases. A SIR model can be described in terms of a probabilistic cellular automaton (PCA), where each individual (corresponding to a cell of the PCA lattice) is connected to others by a random network favoring local contacts. Here, this framework is employed for investigating the consequences of applying vaccine against the propagation of a contagious infection, by considering vaccination as a game, in the sense of game theory. In this game, the players are the government and the susceptible newborns. In order to maximize their own payoffs, the government attempts to reduce the costs for combating the epidemic, and the newborns may be vaccinated only when infective individuals are found in their neighborhoods and/or the government promotes an immunization program. As a consequence of these strategies supported by cost-benefit analysis and perceived risk, numerical simulations show that the disease is not fully eliminated and the government implements quasi-periodic vaccination campaigns.
Keywords:Complex network  Game theory  Probabilistic cellular automaton  SIR model  Vaccination
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